Breaking the Bank

How to Play Breaking the Bank ?

Breaking the Bank opened the Henry Stickmin series with a format that would define every entry after it: instead of controlling Henry directly, you're picking from a short list of absurd methods, dig a tunnel, set off explosives, try a disguise, and watching the outcome play out as a short animated cutscene.

There's no "correct" choice to hunt for on a first playthrough, most options lead to Henry failing in a way that's funnier than succeeding would have been, and getting a clean success on every choice usually takes deliberately picking the option that looks like it should go wrong. The real content is seeing every branch rather than optimizing for one ending, so replaying the same short decision point with a different choice is the intended way to actually finish the game. Riddle School 5 shares the same absurd point-and-click comedy in a different setting entirely.

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