Gladihoppers

How to Play Gladihoppers ?

Gladihoppers attaches actual weapons and armor to the same kind of ragdoll physics that games like Get on Top run on bare-fisted, which means a fight here is decided as much by momentum and knockback as by landing a clean hit with your chosen weapon.

Heavier weapons swing with more knockback but leave you off-balance longer between swings, while lighter ones recover faster but rarely stagger an opponent in one hit, picking a loadout is really picking which trade-off you want to fight around. Because ragdoll momentum carries through jumps as much as through hits, using terrain and jump timing to unbalance an opponent before swinging tends to land more reliably than trading blows head-on. Get on Top strips the same ragdoll-physics fighting down to bare hands and pure balance.

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