Keep Out
How to Play Keep Out ?
Keep Out pushes exploration ahead of combat as the main source of tension, dungeons here are built to reward cautious, deliberate advancement over rushing toward the next treasure, since the deeper rooms hide tougher creatures than a hasty approach can handle safely.
Retreating to a cleared, safe area to recover rather than pushing forward on low resources tends to preserve a run better than gambling on finding supplies deeper in, since the dungeon only gets more dangerous the further in you go. Treasures found early are worth testing against weaker early creatures before relying on them against something tougher, since not everything performs the way it first appears to. Gobdun covers similar dungeon-crawling territory with an even more unforgiving, old-school edge.