Class of '09
How to Play Class of '09?
Class of '09 drops you into a late-2000s American high school where your protagonist's ability to sway the people around her is treated as the actual game mechanic, every conversation is a lever on friendships, romance, and reputation, and small choices compound into one of 15 distinct endings.
Because reputation and relationship stats carry silently across scenes, an offhand choice early in a chapter can lock or unlock dialogue options several scenes later without any obvious warning, which makes replaying with a deliberately different social strategy, kind versus manipulative, popular versus authentic, the way to actually see most of what the story has written. Bad Parenting explores a similarly choice-driven, consequence-heavy narrative in a very different household setting.